Game 1: Short Circuit Pinball - Pinball play field
Colored playfield elements:
1. What is "good gameplay" when it comes to pinball game design?
This is a very standard pinball design with good mechanics and predictable game play. I don't see any profound challenge to playing this game with proficiency after a couple of tries.
2. How do pinball playfield designers create exciting experiences?
They create them by providing goals that are not readily attainable in the first dry run at the game. This one has some easy elements and some moderately difficult elements. But nothing stands out.
Game 2: Virus Pinball - Pinball Playfield
Colored playfield elements:
1. What is "good gameplay" when it comes to pinball game design?
This one is exciting because it has floating enemy elements that are only realized in a video game and not in a physical pinball game. It has an extremely straighforward design.
2. How do pinball playfield designers create exciting experiences?
They make a good pinball game like this - introducing new play elements that have not been thought of before.
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