My game contains the elements of a turn-based RPG with a science fiction theme. It uses Mass
Effect as model for the game mechanics and will have similar dialog options. The plot centers on
a mercenary group that abducts and holds the president of a country hostage. The antagonists
demand that the country relinquish most of their water and oxygen reserves. The planet that the
characters reside in has extremely limited quantities of oxygen and just barely enough water to
sustain the inhabitants of each country. The country that was targeted by the group had a stake
in one of the largest reserves of oxygen the planet has ever seen as well as ample supplies of water.
The mercenaries intend to sell the oxygen to the highest bidder in an underground auction. Your
mission is to rescue the president using various weapons and powers and recover the stolen water
and oxygen.
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